Get ready for a thumpin', it's THE 2006 SONIC THE HEDGEHOG COMIC BEST-WORST LIST The year 2006 started off with some unanticipated regime change when Archie Comics dispensed with the services of longtime writer and occasional artist Ken Penders, who had seemed to win the turf war between himself and Karl Bollers in 2004. The writing responsibilities were then placed squarely on the shoulders of longtime fan Ian Flynn, who had spent years auditioning for a chance to write for the comic. This was his year to prove himself, and also the year for Yardley Smith! (with the "!" borrowed from Scott Shaw!) who did the majority of the book's artwork. Together they put the comic through their version of Day 2 on "Extreme Makeover: Home Edition" where they knock the old house down and start building a new one. Well, maybe that's too extreme an example: a few minor characters about whom few fans, if any, cared were dispensed with but by year's end it was clear that the comic was changing for the better. And the worse. BEST COVER STORY: "Comings and Goings" (S170) In many of the stories Ian Flynn wrote in 2006 the emphasis was on characters who died (Sir Connery, CrocBot, Tommy Turtle) or were otherwise shoved off-panel (Hope, A.D.A.M., Mecha). The news here was that after something like a year of benign neglect, King Max was resuscitated after falling ill as a result of his exposure to the "Line of Succession" arc. That would have been enough for a single story, but Tails was also reunited with his parents, last seen in S129's "Welcome To The Wheelworld." Whether or not this is only a set-up for further tragedy, this at least makes the comic more family- friendly than it has been in a long time. WORST COVER STORY: "System Reboot" Ken Penders goes out on an appropriate note with this last installment of a series involving Sonic, Shadow, Hope knocked unconscious, one hundred Metal Sonics, and the usual heaping helping of bad dialogue: "Astounding!" Robotnik says on the one page on which he appears, "Such disregard for life, limb, and property! What supreme irony that I, who made all others tremble, should now be reduced to their level ... dependent upon that blasted hedgehog to save the day...." Uncle Chuck should get the last word here: "I should never have gone along with this ... this insanity!" Amen, Uncle Chuck, amen. BEST BACK STORY: "Courage and Honor" (S168) One of the most neglected plot points in the comic since its introduction in S46's "Countdown to Armageddon" has been the Antoine-Bunnie romance. We've never seen them dating or even seen Bunnie meet Antoine's father. That last point is rectified in this story, but unfortunately the two of them meet when Antoine's pere is on his deathbed. We get a death without a cheat, and a chance for Ian to try his hand at a story where Heart rules. This story rules, too, and demonstrates that Ian is able to do Heart as well as action. WORST BACK STORY: "Hedgehog Day" (S167); Honorable Mention: "Insidious" (S159) Ken Penders's "Insidious" might well have been an attempt to bring order out of the chaos of "More Than Meets The Eye" (S154) when Tommy Turtle got infested with nanites and suddenly gained the ability to morph his shell. It was a plot point that, unlike Tommy himself, never took off. So we get 6 pages of Robotnik's running commentary while the nanites start migrating like head lice from Tommy to Bunnie and Nicole. But by this point the Archie powers-that-be had run out of patience with Ken's storytelling style and he was dismissed. Nothing really noteworthy here: the usual clunky dialogue and Ken's reliance on narration instead of storytelling. This piece stands as a testimony to why Ken Penders is no longer writing for the comic. But ultimately, Worst Back Story honors go to Mike Gallagher's "Hedgehog Day." Not only because it's so derivative, being obviously inspired by/ripped off from the 1993 Bill Murray film "Groundhog Day," but because it's also repetitive. Sonic smashing himself up is only funny once, but nobody told Mike Gallagher that, so he does it again, and again, having Sonic inflict even more collateral damage each time. It's like someone telling a bad joke that doesn't go over, so he decides to tell the same joke louder and louder. The result is the same in both cases: a major headache. BEST STORY ARC: "Birthday Bash" (S160-161) Ian Flynn debuted with this two-parter which ended up being more promising than most. He keeps the narrative going despite the number of characters flitting in and out of the story, he never falls into the trap of making too much of the presence of Fiona (who appears to be in for some major development), and even within the action sequences he handles the continuity with a sense of humor that unfortunately he forgot he had in his subsequent story arcs "The Darkest Storm" and "Order From Chaos." Putting the "comic" back in this comic book was no small accomplishment. A good beginning. WORST STORY ARC: "Sonic Rush" (S160-161) Tania del Rio, coming off her success with "Stargazing" (S151), has the unenviable task of writing a two-parter basically flogging a Sega Sonic game released in November 2005, "Sonic Rush." Ian Flynn did the same thing with "Sonic Riders" which appeared in S163-164. Despite having only one new character to write for, as opposed to the three Babylon Rogues from "Riders," Tania del Rio serves up a plateful of lumpy back story from the game about Blaze the Cat's having to protect the Sol Emeralds without ever really bringing the character to life and endowing her with a personality that would make the readers want to see her return, which was the magic she worked on Neo-Nicole in "Stargazing." Also, I have to admit that I pretty much gave up on Blaze and the story when, in part one, she seems unaware of the presence of three SWATbots standing and conversing like 5 yards behind her. Even if they were transmitting to one another on a closed circuit or something, it ruined the whole thing for me. But considering that Tania's assignment was "Sell the game (and not necessarily the character)," I'm not surprised. BEST COVER ART: Pat Spaziante, S162-164 Back in the day, when Knuckles had his own comic, Spaz and Ken Penders collaborated on triptych covers: one large picture split up into three separate ones, which can be seen when the covers of three consecutive issues are joined together. Spaz returns to this device for the covers of the issues with "The Darkest Storm" arc. Despite the fact that they're composites of smaller drawing rather than one large one, the drawings are well-executed and help tie the meandering story itself together. The cover art torch seems to have passed to Tracy Yardley!, but if this was indeed Spaz's fare-thee-well, I couldn't have thought of a better one. WORST COVER ART: Tracy Yardley!, Jim Amash, Jason Jensen, S170 To borrow a line from Jonathan Gray, this one isn't even TRYING to make sense! The proportions are all wrong for characters trying to occupy the same space (Sonic's upstretched thumb appears to be as big as Tails), the expression on Tails's face is seriously wrong (the look he gives the hologram of his parents make me think they creep him out), and Sally and a handful of Chaos Emeralds appear to have been thrown in as filler. And aside from the hologram of Sonic's parents, there's no real tie-in whatsoever to the story inside the comic. This is just a mess. BEST STORY ART: Trace Yardley!, "Tempus Aeternus" (S167) Tracy Yardley! may have been aiming for action and high drama in the artwork for the Darkest Storm arc, but it just didn't move me to the extent that the artwork for the second half of the "Mobius 25 Years Later" remix did. The expressions and gestures are perfect, there is a wealth of detail that's amazing (the Maria statue dominating the throne room, the business with Shadow's cape falling to the floor during the Sonic-Shadow brawl), and the hesitancy and even awkwardness of Sonic and Sally re-weaving their relationship at the end is a winner. WORST STORY ART: Gary Bedell, "Courage and Honor" (S168) Once more, a non-furry artist gets thrown into the deep end of the comic and drowns. Gary Bedell, notwithstanding his work on the "Skylords" comic, is not a furry artist and it's painfully evident from his work on "Courage and Honor." He tries, and the compositions show what he's capable of doing, but in the end he has no grasp on the character modeling. What should have been a bravura performance for the story with the most Heart of the year is a cringing embarrassment. BEST NEW CHARACTER: None. Most of the characters to appear in the comic in 2006 were retreads, and while the Babylon Rogues showed the most potential they were clearly one-shot characters hustled onto the page to plug a Sonic game and then hustled off again. WORST NEW CHARACTER: CrocTobot (S160-161) A number of characters didn't hang around long enough to make an impression on the fans, such as Blaze and the Babylon Rogues. But Sonic himself made this choice easy when he declared CrocTobot to be the "lamest - badnik - ever!" And who am I to argue? The look of him makes no sense, with a second head below his torso, and even though it required Sonic, Shadow and the newly-minted Scourge to finish him off he never made it to the end of the two-parter. Good-bye, CrocTobot, you will be missed ... NOT!! BEST DIALOGUE: FIONA: "Bean? Go sit with Bark." BEAN: "Aww..." "Birthday Bash: Part 1" (S160) I don't know why; this exchange just cracks me up, and it's a fine example of Flynn's sense of humor in action. WORST DIALOGUE: "System Reconfiguration," (S158), page [1] No way am I going to transcribe Ken's lengthy and leaden exposition that launched this story, but just how much of it was necessary? Exposition is always deadly because, if it's dropped in the middle of a story, it can bring everything to a screeching halt (see the "Good/Bad/Unknown" arc for an example of this whenever Isaac activates his voice circuit). Ken hit the readers with it right out of the box, which is only a little better but at the length he took it to it was still deadly. BEST NEW IDEA: Fans Rule! It's easy to lose sight of just what it means for Ian Flynn to be named as writer for the Sonic comic. Throughout the years I've been reviewing the comic and bemoaning the state of the writing I've heard the same mantra of excuses endlessly repeated: the comic only hires established comic writers because ALL comics only hire established comic writers and if you want to break in you have to be ready to write for any comic and not just Sonic. Ian did more than get the assignment after a reported 4 years of trying to break into writing for Sonic. He did it at the expense of the Old Boy Network which is as much a fact of life in the comics as anywhere else. It remains to be seen how he adapts to the corporate strictures of working for Archie (where the strictures can be VERY strict indeed), and we need to remember that a number of fan artists (Jon Gray, Dawn Best, J. Axer) have subsequently dropped out and/or moved on. But for the first time in a long time the comic is poised to break out of its rut and become something the fans WANT to read, not something they feel compelled to read because it's about Sonic. And that can't be bad. WORST NEW IDEA: The Black-and-Blue Blur OK, moving from Conflict to Resolution is one of the oldest of storytelling devices, and one that could have saved a number of stories in this comic were it not for the writers' addiction to Loose Continuity or their skills (or lack thereof) in writing. This was the trajectory that should have been followed in "Endgame," and we all know what happened to THAT idea. But Ian Flynn needs to learn that Conflict does not always have to mean a punch in the mouth, and "action and more action" doesn't have to translate into "fighting and more fighting." And 2006 was a particularly grim one for Sonic. Over the course of that one year Sonic got smashed in the head with a piece of the Great Oak Slide by Bark, punched out by Scourge, beat up by the Babylon Rogues, punched out a second time by Scourge, became a derelict has-been (well, that happened to his alt.self in "Mobius: 25 Years Later" 2.0 but never mind), mixed it up with A.D.A.M.-as-Tommy, and finally (with Mike Gallagher getting in on the fun) fought off Pseudo- Sonic. Sure he was able to do good stuff like reunite Tails with his 'rents, and there were stretches where his main purpose was to provide reaction shots, but Sonic Getting Into A Fistfight is something that got pretty old pretty fast for me. Maybe when Ian settles down to do some actual storytelling he'll give Sonic a break and stop using him as a punching bag.