Sonic the Hedgehog #183 (Feb 2008) Yardley!/Hunzeker cover: Sonic getting ready to mix it up with Kunckles-as-Enerjak while Eggman and Shadow sit this one out, looking decidedly clobbered. Hey, I thought *I* handled the spoilers! "Desperate Times" Story: Ian Flynn; Art: Tracy Yardley!; Ink: Jim Amash; Color: uncredited; Lettering: John E. Workman; Editor: Mike Pelerito; Managing Editor/Editor-in-Chief: Victor Gorelick; Sega Licensing reps: the late Robert Leffler, Dyna Lopez, and Cindy Chau. OK, we had to wait a month, but FINALLY we get a reaction shot from Julie-Su concerning Locke's willingness to off his own son. "He is no longer Knuckles! Now he is only Enerjak!" he explains. I waited for him to say "I have no son!!" but instead, after the first page splash he simmers down to deliver the exposition on the "weapon." In this case, it looks like a high-tech pick-axe which makes me seriously doubt its potential. Julie-Su raves on while Sonic thinks they should at least have a look at it. He says this while giving Julie-Su a broad wink of the eye that only somebody as completely oblivious to reality as Locke could fail to read. The three take the nearest warp ring to the weapon site and find it guarded by Scourge, Fiona and a half-dozen ineffectual villains. Meanwhile, Eggman has Knuckles bottled up in one of his "last few egg grapes," when Snively escorts the Floating Head of Dimitri into the room. Dimitri offers his assistance, but Eggman insists, with all the assurance of the engineers who said that the Titanic was unsinkable, that "everything is under control." Of course that's Knuckles's cue to break out of the egg grapes and take out a couple city blocks in the process. Eggman calls in the fleet and beats a retreat with Dimitri saying "I told you so!" As for Sonic and his companions, there's a pretty typical fight going on: you've got one baddie punching out another because Locke executes the tricky maneuver of ducking a punch, Fiona and Julie-Su are mixing it up with each other as the only girls at this party, and the so-called Destructix have to double-team against Sonic in order to get any kind of traction. This goes on for almost three pages until the cavalry arrives in the form of ... Archimedes the fire ant who sets up a literal firewall to cover their retreat. Down in the nearby depths of whatever storage facility the wonder weapon was kept in, Archimedes goes into such a long and pointless spiel that Sonic amuses himself by retrieving the pick-axe and then, when the villains who were supposed to be guarding it arrive, going into spin-dash mode and shattering it before it can even be used. The Destructix can only stand around looking like idiots, but Locke is seriously honked off by this development. Sonic, however, goes off to implement his own plan. Let's see, Knuckles has broken out of the egg grapes (and put that plot point to rest once and for all, I hope) and Sonic has trashed the alleged wonder weapon of the echidnas. So let's check back with Knuckles who is casually dismantling Eggman's robotic horde. The Egg Fleet, the one that couldn't even make a dent in Nicole's force field a couple issues back, launches an attach on Knuckles that he easily turns back onto the ships themselves, as they do that self-destruct number from the "Sonic Heroes" game. Eggman, Snively and Dimitri then decide that it's time to hunker in the bunker. But self-righteous destruction of a planet's infrastructure while wearing anachronistic pseudo-Egyptian clothing is hard work, so Knuckles warps himself back to the Master Emerald for a recharge. Dr. Finn meets him and starts to go into a modified incantation lifted from "Sonic Adventure" but Sonic himself crashes the party, boards the Master Emerald, and goes super to set up the next (and presumably final) story in this arc. HEAD: Show of hands: anybody here who thought that maybe, just maybe, the weapons that were going to be used against Knuckles might just have been even a teensy-weensy bit effective? Anyone? I didn't think so. Sure, we know about the track record of the Egg Fleet, and there was every expectation that the Egg Grapes couldn't hold Knuckles. But for sheer uselessness nothing beats the unnamed wonder weapon the Brotherhood threw together in their spare time. We get no idea of what it's supposed to accomplish, how Sonic or whomever is supposed to make it work, or whether Knuckles would still be alive after it's used. The presumption is that he wouldn't survive it, and that's all it is, a presumption. We're told nothing. I was left with the distinct impression that Ian and Tracy didn't even bother working up a sweat trying to figure out what this weapon is supposed to do and how it's supposed to look. Why bother if Sonic is just going to trash it anyway? Tracy could have just as easily drawn a box or a sphere with a set of old school rabbit ears like a TV antenna on the top and a button off to one side. I know we're entering the home stretch of the story arc here, but this is just plain bad work. But there's no skimping on the fight scene, is there? Too bad it never amounted to anything. The drawing where Sgt. Simian clocks Drago because Locke has enough sense to duck a punch stands as a representative drawing for the entire fight sequence: the fight just goes on for too long and is too inept to raise the readers's interest until Archimedes shows up. There's way too much palaver between Julie-Su and Locke going on. And of course since this is an Archie comic even the panel showing Julie-Su battling Fiona manages to look uninteresting; that pose of Fiona's is just ridiculous. I know this is all in the interest of Ian's action-and-more- action philosophy, but pointless action that only exists to get the reader to the next installment gets very old very fast. Head Score: 4. EYE: Tracy puts in some good work illustrating a lazy story: the Knuckles breakout from the Egg Grapes and Locke's limbo avoidance of getting punched are nice. Not nice enough to overcome the half-hearted writing, but nice. Eye Score: 8. HEART: For all of Julie-Su's screaming at Locke, it doesn't advance the Heart factor of this story at all. N/a "Ashes and Dust" Story: Ian Flynn; Art: Tracy Yardley; Ink: Jim Amash; Color: Jason Jensen, Lettering: Jay Dubb [Do I really have to point out that "Jay Dubb" is a variant on "J. W." as in "John E. Workman"?] You know you're up against a boatload of exposition when someone, Scourge in this case, delivers a line like "Not that I get your plan, or what it's all about, or whatever." And Doc Finn obliges, offering up a heaping helping of back story from the Sonic and Knuckles comics about the comet, the Dimitri-Edmund sibling rivalry and the Legion vs. Brotherhood grudge match. Tracy fills a splash page with echidna faces, but it only elicits the complaint from the Doc that "Seventeen generations of Guardians and five Grand Masters have resulted in nothing." We also learn how Remington got drafted by the Doc (sort of), and that the Zone of Silence has been renamed once more; I won't give the new/old designation away out of respect for the memory of a great writer, Rod Serling. When Finn starts babbling on about all of Mobius being "cleansed in a wave of emerald fire," Scourge takes his leave without asking "Anyone ever tell you that you sound like David Koresh?" HEAD: As tiresome as these back-of-the-book back stories can get, the lone interesting development is saved for last, with its hint that Dr. Finn has achieved full Mad Genius status by wanting to basically wipe the slate clean. That's taking it to a level that Eggman never dared; the fat man has too much of a self-preservation streak. It also hints that it may be the Doc himself who'll be making the "ultimate sacrifice" hinted at in the blurb for #184. And we won't miss him a bit. Lose Scourge in the process and I won't complain. Head Score: 7. EYE: Everything hinges on the last page and the last panel. With no dialogue, it's up to Tracy to leave us with the impression that Scourge thinks Dr. Finn is a couple chips short of a nacho platter. And he does, in a very effective drawing of Scourge, one that makes wading through the rest of the story art worthwhile. Eye Score: 7. HEART: I hope I'm not reading too much into Scourge at the end, but that was the ONLY compelling reason to hang in for what was yet one more by-the-numbers exposition fest. If the story doesn't play out that way I will be EXTREMELY disappointed ... unless Ian has something even more impressive waiting in the wings. Heart Score: 6.