Sonic the Hedgehog #176 (Aug 2007) Yardley/Amash/Jensen cover: Sonic is all anger and gnashing of teeth as he holds the Acorn banner, but considering he's doing so with a burning building to his back he might want to think about relocating his hedgehog hinder. "Cracking the Empire" Story: Ian Flynn, Art: Tracy Yardley!; Ink: Jim Amash; Color: Jason Jensen; Lettering: John E. Workman; Editor: Mike Pellerito; Managing Editor: Victor Goreligk; Editor-in-Chief: Richard Goldwater Welcome to what's left of Knothole. Population: 4, namely Sonic, Tails, Knuckles and Amy Rose. Sonic gives the bad news about the last issue to Knux and Amy Rose, then starts putting together a Dramatic Single-Handed Rescue Plan, much to Tails's consternation. After the kid reminds Sonic of the score after the last encounter, another party is heard from: Nicole, who apparently managed to download herself into her/its old handheld home sweet home to escape destruction. Being the coolest head in the room, she/it has come up with a plan. The story then splits off so that while the gang implements the rescue plan for 5 pages, Ian lets Robotnik do the (trash) talking. As Robotnik is about to demonstrate the whole Egg Grape thing on Charmy, the Furry Four make their entrance and Amy uses her Pico Hammer to start kicking glass. Tails meanwhile is introducing Nicole to Robotnik's computer system, while Sonic shoos everyone outside, with Sally stating that this is all pretty counterintuitive. But Sonic maintains his trademark smirk even as Robotnik and his battle suit show up and with a feeling of Here We Go Again starts zapping everyone in sight, including Sonic who refuses to put up a fight this time. Only when everyone has gone bye-bye does Robotnik bother listening to Snively who's been trying to tell him that none of those he'd zapped ever reached the Egg Grape Chamber. It takes but a moment for Snively to trace their trail, make a left at Albuquerque, and find they've gone to... No, it's not Lothlorien the Elfin hideaway from "Lord of the Rings." It's ... let's see, we've had Knothole, which was then rebuilt as part of the fun and games of S94's "World Order," so that would make this Knothole-3 (if you're a fan of "Neon Genesis Evangelion") or maybe we should just call it Neo-Knothole. Or would that be "Kneo-Knothole"? And speaking of Neo-things, let's greet the architect not only of the city but of the escape plan, Neo-Nicole. Seems that she used the leftovers from the nanite structure, a relic from the forgotten and forgettable "Sonic's Angels" (S152) to cobble it together, with enough "holographic matrixes" left over to allow herself to get out and stretch her virtual legs. The Mobians are full of questions, one of which should have been "How are we keeping hidden?" Short answer: "We're not." And with a feeling of Here We Go Again Again, the Egg Fleet appears on the outskirts of town. HEAD: Ian can't seem to break away from the convention of the Villain Blabbing His Head Off. It was a major feature in the previous story as Robotnik gloated while Sonic was getting his butt kicked. This time around, it's an in-your-face exposition to the Mobians under glass followed by a monologue as he goes back to zapping the Mobians. Exposition is one of those necessary evils in writing. Sometimes, a writer just has to shift gears and slow down the story while delivering enough story details as told by one of the characters to help the reader make sense of what's happening. It's not necessarily a sin, and I've done my share of it in writing my fanfics [Note: approaching spoilers if you haven't read my stuff yet]. In my very first Sonic outing, "Bloodlines," I used dialogue between Sally and her sister to bring her (and us) up to speed on where Queen Alicia had been all these years. Same with Sparticus in "Matter of Trust," and Jay in "Space Case." I did commit exposition-by-villain in "My Quills Are Quick," I'll confess. And in "Runaway," I had exposition from several sources: Nicole, Bunnie's family, and Gearbox. Looking back on it, I find I've mainly been relying on two rules for writing exposition: 1. Never use a monologue when a dialogue will do. 2. Always give information to trustworthy (i.e., sympathetic) characters. I thought about the second rule as I read Robotnik once again holding forth while zapping the characters; mercifully, Snively's attempts to horn in made it go down easier. Perhaps I'm getting impatient in my old age: I've only seen the Villain Blabbing His Head Off used like a million times in writing, and I've gone down that path myself. But then I run up against the biggest obstacle to using it: How do I know I can trust what the villain says? He can usually be trusted to give a warped (or at least a self-serving) version of events, which is why I tend to adhere to Rule #2. All that said, I enjoyed "Cracking The Empire" more than the previous installment which was a mere slugfest where everyone gets zapped, Knothole is wiped out, and Sonic gets beat up. No way Ian could have left it at that, and to his credit he didn't. He also came up with an imaginative dea ex machina (using the feminine form here) in the form of Nicole's plan. And it's always good to see Neo-Nicole, who is probably the first original character in this comic since its inception. Most other characters have been animal morphs who needed a while to find their voice (Mina), or were so misbegotten as to deserve death (Nate Morgan, Tommy Turtle). Neo-Nicole is unique. As envisioned by Tania del Rio, she's Nicole's operating system gone sentient, but instead of trying to take over the world or some other cliche, she just wanted to be able to get out of the box. Ian obliged her in "I Am" where she reintroduced Shadow to Maria. Now she appears to have crafted a reality she can share with the suddenly- homeless Mobians. Unfortunately, the emphasis is on "appear." The story has taken a nice turn from the slugfest that was the previous installment. So why do I feel like I'm being set up yet again? Maybe it's because, of Neo-Nicole's two appearances in the book, she faded out at the end of the first story and stayed safely down the electronic rabbit hole in the second. Now she's out and about in her Neopet form. I WANT to believe in it, don't get me wrong, and Tracy Yardley! makes her look cute enough, but this is getting dangerously close to rewriting the rules for convenience sake. What's to stop Neo- Knothole from being as much of a simulated reality as Neo- Nicole herself, a dreamscape cobbled together of electrons, a variation on a holodeck theme? The Mobians seem to think it's real, but HOW real? Remember, once Nicole told Sonic et al. she had a plan, we never heard all of it. What if Neo-Knothole is all part of an elaborate sting, just bait for a trap to catch Robotnik? Looking at Neo-Knothole, I can't help wondering whether, in a metaphorical sense, it won't somehow turn into one of those Tex Avery-Chuck Jones bear traps ready to bite down on the Egg Fleet. I don't know if I'm spoiling anything here; I've certainly guessed wrong often enough when dealing with this comic. But I can't escape the feeling that there's more going on here than Ian is telling. That's why, like last time, I can't bring myself to rate this story yet. Once again I have to wait until next issue. All I can say is, the payoff had better be worth it.